HEAVENSTEEL

1v1 mech auto-battler · in your browser

HEAVENSTEEL

Deploy in secret. Outthink your opponent.
Then watch two minutes of steel settle it.

Free · no install · no account. Pick a name and you're in.

The round

Four decisions, then the battle

Both players act at the same time, every round, until one side runs out of HP. A match runs 8 to 12 rounds, about half an hour.

  1. 01

    Commander

    Pick one of three commanders: starting HP, two starting squads and a passive that shapes your plan.

  2. 02

    Deploy

    Spend your supply on your half of the board: buy, place, tech and level squads. Your opponent can't see any of it.

  3. 03

    Reinforce

    From round two, take one of four cards: free squads, heavier armor, longer barrels, more supply.

  4. 04

    Battle

    Up to two minutes of auto-battle. The loser pays in HP for every enemy still standing. Watch, learn, adapt.

Find opponent

Join the queue and get paired with the next player looking for a match.

Challenge a friend

Get a link like heavensteel.gg/g/K7QX2M. Whoever opens it takes the other seat.

Replays and rematches

Every battle is recorded. Rewatch any round, then run it back with a rematch.

Two liveries, one roster

Caelis against Dominion

Both sides field the same machines. Your livery is your side of the board.

An Aurochs tank in Caelis white and cobalt

CAELIS · BLUE SIDE

Caelis

Cool white armor, cobalt blocks and signal-red trims over machined gunmetal. A polished, disciplined line.

  • White
  • Cobalt
  • Signal red
A Templar mech in Dominion crimson, black and gold

DOMINION · RED SIDE

Dominion

Deep crimson, satin black and gold hardware. Heavy, proud and precise down to the last marking.

  • Crimson
  • Satin black
  • Gold

The hangar

21 units at launch

Chaff and chaff-clear, anti-heavy and anti-air, artillery, flyers and titans. Every unit has its own techs.

Light

  • SkitterMelee swarm that burrows
  • HexguardRifle ranks, hit air and ground
  • RidgebackScattergun pack, shreds chaff
  • NeedleCharge lances, kills heavies
  • CourserFast missile harassers
  • RotorDrone swarm, air

Medium

  • FlashpointPlasma bursts on impact
  • HeronLong-range rail sniper
  • DynamoFront-liner, power aura
  • CutterBeam that ramps up
  • TorchFlamethrowers
  • MirageCloaked missile flyer
  • SeraphAir sniper, rebuilds once

Heavy

  • AurochsOne long cannon
  • AnvilLinked-armor tank squad
  • WeaverTwin autocannons
  • SalvoRocket artillery
  • BreakerPiston-fist bruiser
  • TemplarRifle, then the heat blade

Titan

  • LandshipFour-turret artillery titan
  • DreadnoughtFlying titan, sweeping beam

Your first match is a click away

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